The Joys of Combat Testing
Misha has posted her latest Devlog on the Pirates of The Burning Sea site. In this log Misha talks about her latest round of combat testing.
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I reviewed some specs including the one for the UI for purchasing a ship and for all our visual effects. We also reviewed the spec I'd written for an in-game bug reporting tool and I updated the spec based on the review. I think what we've got planned will be incredibly helpful to us and to the beta testers. And I edited the next ship guide – it should be posted later this week. We're excited to have gotten the new models from Akella.
Then, as promised, I did some more combat testing. Chain-at-sail testing didn't take too long. Within a few shots, I knew we had multiple bugs. In the spirit of "a picture is worth a thousand words," here's my bug report:
Please note that everything with a black background you see on the screen is used for debugging purposes – they're not actually a part of the game that you will see. Rusty made me put the big "Debug UI" on there just in case someone went nuts & posted this on the web without noting that it's debug UI, not game UI.
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